Below, you can see a variety of concept art showing the different planets of New Atlantis, Akila, and Neon:īethesda's full gameplay overviews and breakdowns began at the Xbox and Bethesda Games Showcase on June 12, 2022. Starfield will dive into some of humanity's deepest questions, including an exploration of spirituality and religion in a seemingly empty cosmos, while attempting to answer that age-old query of, "Are we alone in the universe?"īethesda also shared concept art from Starfield, sharing a glimpse of what the various worlds and factions of Starfield are like. Howard described it as more "hardcore" than some of their more recent RPGs, emphasizing the plan to bring player expression and customization to the fore of the game, in true "roleplaying" fashion. Bethesda is continuing its aggressive approach to lore building and depth, and Starfield will be a vast and unique universe with heaps of lore, different factions, and plenty of in-game history. In Starfield, Bethesda has decided to take a break from having a voiced player, but maybe the concept will return in a future game.In different interviews, creative director Todd Howard described the game's art style as "NASA punk." The game is set 300 years into the future, and will sport familiar technology with near-future leanings. Regardless of what choices you make in-game, you’ll still only ever have two player voices to choose from. On the other hand, it makes it hard to make every playthrough feel different. Hearing your character engage in dialogue with NPCs and watching the exchange like a film really makes you feel like a part of that world. On one hand, it takes immersion to another level. A8384m6rGNįans have had mixed feelings about player characters being voiced since the launch of Fallout 4. Yes, dialogue in is first person and your character does not have a voice. Later on, Bethesda confirmed that Starfield will not have voiced player characters via Twitter. The gameplay shown at the showcase didn’t include any voiced lines from the player. Voiced Player Characterįallout 4 had voiced player characters, so fans have been wondering if Starfield will as well. If this feature is going to elevate player immersion unlike similar features in past games, then why not show it off? Perhaps Bethesda withheld it from this event because they’re planning on doing a whole episode of “Into the Starfield” about persuasion. So, it’s a bit surprising that it wasn’t included in the showcase. Will Shen provided insight into Starfield’s persuasion feature in “Into the Starfield – Ep2: Made for Wanderers.” He made it sound like the mechanic would be an evolved form of what they’ve done in the past. ![]() Nevertheless, the minimal attention to Neon and Ryujin Industries was notable because they’re eagerly anticipated. Hence, it likely won’t be used to hype up Starfield as much as the other factions. Neon’s Ryujin Industries seems more like a minor faction that’s mutually inclusive with other ones, like the Thieves Guild in Elder Scrolls. So, it’s wise to use big events like the showcase to hype up the factions the player will choose between in anticipation of that choice. One of the most play-defining choices the player will make in Starfield is deciding what factions to join. It makes sense to focus on Starfield’s primary cities and factions when showing gameplay for the first time. ![]() Instead, Bethesda largely focused on the cities of New Atlantis and Akila, which is unsurprising. There were some shots of Neon in passing, but nothing detailed. However, the showcase did not include any in-depth footage of Neon, or Ryujin Industries. One of the settings that fans are very excited to explore is the city of Neon.
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